Football Manager 2009 – New Features

In FM2009

As we know Sports Interactive have started to announce new features that FM09 and so far it's all sounds really good and a number of things we have asked for are in there!

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Over in another article we pulled together a little wishlist of all the new features/improvements that we would like to see in Football Manager 2009 (FM09). As we know Sports Interactive have started to announce new features that FM09 and so far it’s all sounds really good and a number of things we have asked for are in there!

Thought I’d pull together and little article listing the new features so the people who have been too lazy to watch the videos know what is happening.  I’ll keep this article updated so all of the new features are listed in one place.

  • Attend pre-match and post-match press conferences with local and national journalists and build up relationships with them over time, but choose your answers carefully because they could come back to haunt you in the media at a later date.
  • Pre-match and in-match feedback from your Assistant Manager on how the team is performing and your player’s motivation levels, as well as hints on how your tactics are working and how you could outwit the opposition’s tactics.
  • Transfer Rumours – View the latest news on what players are being speculated on, and who’s said to be interested in securing their services.
  • Preferred Moves – Train your players to learn ‘preferred moves’ to add to their game. For example, train central defenders to not dive into tackles, or wingers to do stepovers before crossing the ball..
  • Female Manager – For the very first time you can now play as a female manager. All of the text in the game now also has a female gender so the game represents female managers and staff in the game in the correct gender.
  • Widescreen Support – As a result of usability testing on Football Manager 2008, this year sees widescreen support for the game for the first time, as well as lots of tweaks to the user interface for easier navigation.
  • Improved Media – SI have worked hard to reflect the greater impact the media has been having in recent years on the world of football, in the in-game dealings with the press. The game now features more news stories, more detail and greater media interaction than ever before.
  • Board Confidence – Following on from its addition in Football Manager™ 2008, board confidence has been expanded and improved. In addition, the board will now also feedback to you on your squad harmony and the club’s stature in the football world.
  • Realistic Finances – SI have listened to feedback from all of their researchers to try and model every single financial area of the game correctly for each country, including transfers, staff wages, budgets, ticket prices, season tickets, competition bonuses and club sponsorships.
  • Updated Competitions – Fully updated for the new 2008/09 football season with all the latest league, club and player data, featuring over 5,000 playable clubs from over 50 countries, and around 350,000 players and staff from around the world, drawn fresh from the famous Sports Interactive database.
  • Transfer System – Completely new and re-written transfer system code, providing an even more realistic simulation of real-life football transfers.
  • You can now watch your matches in 3D from multiple camera angles and re-watch any part of the match by fast forwarding and rewinding the action using a new match time bar that flags the key moments in the game.
  • Watch your matches in new full screen TV view and customise your match day screen with widgets to view the information you need as a football manager, be it player performance, match action zones, pitch radar, latest scores and many more.

Some Major League Soccer (MSL) specific stuff:

  • Designated player rule added to ensure that the teams with more financial backing are able to sign one player outside the designated wage fund, or two by gaining another designated player slot in a trade. You can also offer your designated player slot to other clubs.
  • Allocation funds can also be offered to other MLS clubs in a trade, with $1 of the Allocation fund being worth $5 in transfers between MLS teams.
  • Transfer budgets now only change when an allocation is awarded – these are awarded in 2 ways in FM09, if a team fails to make the play-offs, and if a MLS team sells a player (the former is $300,000 and the latter limited to $500k)

So that is what we have so far as new features in FM09, feel free to comment and keep checking back because this page will be updated as and when new features from SI are announced.


  1. Hi there, was wondering if there's the usual annual awards for players and managers. For ex: World player of the year, etc.. Also is there national team management? Thank.

  2. the commentary to have sound, so just like listening the radio while watching football match.

  3. Hi Claude,

    Glad you like the site, still a few things in the pipeline for it but it really is getting there!

    Not 100% sure what what is expected on the transfer change front, but I for one am deffo hoping for something along the lines of what you are talking about in FM09.

    Hoping to update this page tonight actually because I have some more info on new features so I best add it to the page.

    With regards to the star player article, while there isn't one for FM08 I think I could pull something together so FM09 along those lines once it's out.

  4. BTW i have searched the website and I have found pages for budjet and young players but is there one for World class players and their prices as I think that this would be useful

  5. Niall,

    love the website I have used it for a fewmonths now and check each day for updates .I was wondering if you knew if there would be a more realistic transfer system in the way that in the real football world clubs are given more money if they need it for an extra player and will you have fools like kenyon mucking up transfers.

  6. cheers for this Niall.

    When does the Demo for FM09 come out? a month before release?

  7. Excellent stuff Niall …

    Thanks for the consolidated page … lets see how well SI did with this. Its one thing to talk about a feature its quite something else to implement / develop that feature optimally.

    Why are the days taking sooooooooo long!! i want november to come now! i hope CERN doesnt initiate the end of the galaxy before i get my hands on FM09. After that i can die a happy man 🙂

  8. Yeah good work Niall, good to see all this info in the same place.

    We'll have to see just how realistic this transfer system and finances is. Biggest downfall of the current game for me!

  9. oh this sounds amazing, many thanks for the update… Oh yeah I love those tactics!

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